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http://www.gamewaredevelopment.co.uk/pr.xml Latest press releases from
Gameware Development en-us Fri, 20 Apr 2007 10:45:01 CEST Fri, 20 Apr
2007 10:45:01 CEST
http://www.gamewaredevelopment.co.uk/news.php?id=P650 The BAMZOOKi
Zook-kit, the virtual-reality engineering tool developed by Gameware
for the children’s BBC gameshow BAMZOOKi, is being used by Heriot-Watt
University to demonstrate the fun of engineering and introduce new
generation to engineering design at a special weekend event at
Aberdeen’s Sastrosphere Science Centre on 10 and 11 March, part of
National Science and Engineering Week. A team from Heriot-Watt
University are using CBBC’s BAMZOOKi and the latest in virtual reality
engineering to introduce new generation to engineering design, with
children getting a chance to design their own organic robots and
virtual clay objects. Design-a-Zook is based on the CBBC BAMZOOKi
software, which allows users to design the geometry and movement of
multi-legged robots (Zooks) and test their performance in a virtual
environment. The process to design a Zook is the same as the process
to design a car, or any complex machine. Dr Heather Rea, of
Heriot-Watt’s School of...
http://www.gamewaredevelopment.co.uk/news.php?id=P651 Gameware Media,
a new Nordic Head Office has been established by Gameware in
Copenhagen with ex-BBC Producer Paul Tyler. Gameware is a pioneer
within the development of games based on artificial life, and the
company has entered into an alliance with the BBC to develop so-called
cross-media formats. Gameware has previously produced the highly
popular and innovative BAMZOOKi children’s TV programme for the
British TV station. Gameware has chosen the IT University of
Copenhagen, in the Danish capital’s Ørestad district, because of its
special, innovative environment and because a good many creative and
talented people with a great variety of capacities are available here.
Moreover, Copenhagen is perfectly located in relation to Gameware’s
continued expansion in Europe, the company explains. One of the
specialist fields of the IT University of Copenhagen happens to be
computer games. “Denmark offers us a central European location, a
clear focus on future technologies...
http://www.gamewaredevelopment.co.uk/news.php?id=P640 Cambridge,
United Kingdom - Children's BBC (CBBC) is launching the second series
of BAMZOOKi on March 7th 2005 where children in homes across the UK
are empowered to create an animated Zook, a computerised creature to
compete in a multi-challenge TV or online environment. Since BAMZOOKi
debuted last year, 6-12 year olds have been intrigued and compelled by
computerised creatures that can be created in the bedroom from the
internet, to compete on the BAMZOOKi show on CBBC. BAMZOOKi online at
bbc.co.uk/cbbc will be taken to a new exciting level, where the show's
audience can create a Zook to compete or collaborate to improve other
people's Zooks. Ian Saunter, Development Director of the BAMZOOKi
technology at Gameware Development added, "BAMZOOKi's bespoke
integrated artificial life technology suite combines physics,
artificial intelligence and 3D graphics for anyone who can point and
click a mouse." Saunter continued, "Anyone can play and compete
with... http://www.gamewaredevelopment.co.uk/news.php?id=P630
Cambridge, UK - SceneMachines, a division of Cambridge-based Gameware
Development, today announced the release of their LivingPicture
packages for PC. LivingPicture enables users to take any digital image
human, animal or even an inanimate object and transform it into an
animated, 3D talking picture. Making a LivingPicture is quick and easy
and LPP images and sound can be saved for future use. Send them to
your friends as personalised messages or use a LivingPicture as your
personal website host. LivingPictureMaker creates hilarious talking
messages that can be sent as greetings, messages or email jokes.
Create singing avatars with the LivingPictureVisualisation for Windows
Media Player and WinAmp or export self-playing LivingPictures to send
to friends and family. LivingPictureMaker includes both the freely
distributable Player and Visualisation installer. Bring any photo to
life with the addition of music, audio clips or spoken messages.
LivingPictureWeb, using...
http://www.gamewaredevelopment.co.uk/news.php?id=P599 FOR IMMEDIATE
RELEASE Cambridge, UK, 1st July 2004 - BAMZOOKi, the hugely successful
television show for Children's BBC will be repeated on BBC2 from July
19th at the 8.00 am peak viewing time. BAMZOOKi is a nationwide
competition to design the best ZOOK – computer-generated creatures who
are able to move and behave autonomously. The programme features
cutting edge computer simulations that form the core of a unique
television game show experience that was broadcast on CBBC in March
2004. Gameware Development are now working on the second series of
this fantastic and hugely popular series. Using nature as inspiration,
contestants will design 'ZOOKs' to compete against other ZOOKs in a
variety of competitions. Players wishing to design a ZOOK for the
competition can use Gameware's ZOOK Creation toolkit to build a ZOOK
and submit it to the programmes’ producers. Contestants will create a
“living” version of their creation using the software's powerful
modelling tools and...
http://www.gamewaredevelopment.co.uk/news.php?id=P586 Los Angeles,
California – Gameware today announced their current lineup of new
gaming and entertainment titles being presented at the UK's State of
Play Pavilion at this year's E3 Expo in Los Angeles. From mobile
phones to convergent media, these new titles will span the most
exciting new platforms for gaming and entertainment. "We are very
excited about our product offerings this year and are looking forward
to presenting them to publishers and distributors for world-wide
release," said Gameware CEO Jeremy Cooke. "As gaming platforms cross
the boundaries from PC and console to mobile and television, we are
looking forward to being at the forefront with new brands, new
partners and some really incredible technologies that will bring new
meaning to the term Artificial Life." Gameware's new product lineup
includes: BAMZOOKi – After an enormously successful first series of
this exciting TV gameshow for the BBC which featured...
http://www.gamewaredevelopment.co.uk/news.php?id=P571 SceneMachines
Joins Symbian Platinum Program Cambridge, UK – Gameware
Development Ltd. announced today that it has joined the Symbian
Platinum Program to enable its SceneMachines Division to support the
growing market for smartphones based on Symbian OS™. As a
Platinum Partner, Scenemachines is extending its LivingPictures™
application and 3D technologies to the Symbian ecosystem. Symbian
Software Limited develops and licenses Symbian OS, the global industry
standard operating system for smartphones, Symbian OS licensees
account for over 85% of worldwide mobile phone sales1 and in 2003,
more than 6.67million phones based on Symbian OS were shipped
worldwide. "This partnership reflects our commitment to the growing 3D
mobile application market and our intent to build upon our mobile
strategy," said David Hothersall, SceneMachines' Business Development
Director. "By becoming a Symbian Platinum Partner, we can further
expand our game...
http://www.gamewaredevelopment.co.uk/news.php?id=P553 Gameware's Scene
Machines Division are proud to announce an on-going 3D
Technology/Avatar Licensing agreement with Openworld, the US/Russian
educational presentation tools company. March 23, 2004 Cambridge, UK -
SceneMachines, a division of Gameware Development, today announced a
licensing agreement with Openworld Learning to add photorealistic
talking heads to its upcoming presentation tools which are planned for
Q3 release. It is also applying avatar creation solutions developed
by SceneMachines' technical team to a series of e-learning content
creation initiatives in projects funded by the US Agency for
International Development in Eastern Europe and South Asia. "The
partnership with SceneMachines will facilitate the creation of high
quality photorealistic avatars to narrate e-learning and similar
interactive presentations," said Mark Frazier, co-founder and CEO of
Openworld. "One of our great challenges has been ensuring video with
high production...
http://www.gamewaredevelopment.co.uk/news.php?id=P470 Gameware
Development Ltd., the Cambridge-based computer and video game
developer today announced that the company has acquired SceneMachines
Ltd., a premium provider of powerful 3D engines and animation
technologies for wireless and pocket PC. SceneMachines now becomes a
wholly-owned subsidiary of Gameware Development, based at Gameware's
Cambridge offices, focusing on core technology development of
InfiniteScene, their high-performance real-time 3D display and
animation Software Development Kit (SDK). SceneMachines was formed in
early 2002 with a mission to develop and deliver a new class of
products that would dramatically change content on personal devices.
General Manager, David Hothersall and U.S. Operations Manager Nancy
Stolfo-Corti will be retained in their current positions and will
focus on developing strategic alliances to exploit SceneMachines
technology across multiple markets, including point of sale,
engineering, web applications and medicine as well as games...
http://www.gamewaredevelopment.co.uk/news.php?id=P9 Cambridge, UK -
Gameware Development Ltd, the Cambridge-based games developer,
announced today that it has been working on a software toolkit to
support a brand new television show for CBBC. The show, BAMZOOKi, is
scheduled for March 2004 and features computer-generated creatures
that are able to locomote and behave autonomously. Using nature as
inspiration, the show's contestants design and create their own
'ZOOKs' to compete against other ZOOKs in a variety of competitions,
including races, obstacle courses and trials of strength. Players
wishing to design a ZOOK for the competition can create drawings or
models or use the BBC's own web-based tool to build a ZOOK and submit
it to the program makers. The most promising ZOOK designers are then
sent the ZOOK Creation Toolkit on CD-ROM. Contestants will create a
"living" version of their design using the software's powerful
modeling tools. Gameware's Creature Labs team uses its background in
Artificial...

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